67 lines
1.5 KiB
EmacsLisp
67 lines
1.5 KiB
EmacsLisp
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;;; neotree-autoloads.el --- automatically extracted autoloads
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;;
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;;; Code:
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(add-to-list 'load-path (directory-file-name
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(or (file-name-directory #$) (car load-path))))
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;;;### (autoloads nil "neotree" "neotree.el" (0 0 0 0))
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;;; Generated autoloads from neotree.el
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(autoload 'neotree-find "neotree" "\
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Quick select node which specified PATH in NeoTree.
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If path is nil and no buffer file name, then use DEFAULT-PATH,
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\(fn &optional PATH DEFAULT-PATH)" t nil)
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(autoload 'neotree-projectile-action "neotree" "\
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Integration with `Projectile'.
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Usage:
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(setq projectile-switch-project-action 'neotree-projectile-action).
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When running `projectile-switch-project' (C-c p p), `neotree' will change root
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automatically.
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\(fn)" t nil)
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(autoload 'neotree-toggle "neotree" "\
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Toggle show the NeoTree window.
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\(fn)" t nil)
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(autoload 'neotree-show "neotree" "\
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Show the NeoTree window.
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\(fn)" t nil)
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(autoload 'neotree-hide "neotree" "\
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Close the NeoTree window.
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\(fn)" t nil)
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(autoload 'neotree-dir "neotree" "\
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Show the NeoTree window, and change root to PATH.
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\(fn PATH)" t nil)
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(defalias 'neotree 'neotree-show "\
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Show the NeoTree window.")
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(if (fboundp 'register-definition-prefixes) (register-definition-prefixes "neotree" '("neo" "off-p")))
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;;;***
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;;;### (autoloads nil nil ("neotree-pkg.el") (0 0 0 0))
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;;;***
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;; Local Variables:
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;; version-control: never
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;; no-byte-compile: t
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;; no-update-autoloads: t
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;; coding: utf-8
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;; End:
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;;; neotree-autoloads.el ends here
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